I've been gaming since I was a little kid, with very clear and fond memories of my Dad walking through the door one night with an Amiga 500 under his arm. I have absolutely joyous memories of the thousands of hours I pumped into that computer, with my addiction to technology starting at a very young age. From there, I went to a full-fledged PC with a 486, to 3DFX, right up to the ASUS ROG Swift PG278Q monitor that is powered by NVIDIA's G-SYNC technology today.
When the Oculus Rift was announced, I jumped on the DK1 bandwagon as soon as I could. Once the DK2 was announced, I had one on my doorstep as quick as humanly possible. Between the DK1 and DK2, I played around with some Half-Life 2 with the Razer Hydra motion controllers, but I didn't spend that much time with them.
At the time, my wife had just given birth to our second daughter, so time slipped away from me. Then I moved house, and completely forgot about it - until I saw a video of someone playing Half-Life 2 with the new Oculus Rift DK2 and Hydra - it was time for me to try it once again with the improved headset.
As of this sentence, I haven't set up my Razer Hydra yet - so we're going to walk you through what PC we're going to be gaming on, and everything else we'll be using to get it up and running. Let's get right into it!
What I'm Using
I'm using my custom PC build that I used for my NVIDIA G-SYNC article, and my other articles I write for TweakTown, with the specifications of this system being:
- CPU: Intel Core i7 4930K processor w/Corsair H110 cooler (stock clocks)
- Motherboard: ASUS Rampage IV Black Edition
- RAM: 32GB Corsair Vengeance Pro (2 x 16GB kits) of 2400MHz DDR3
- GPU: NVIDIA GeForce GTX 780 (reference) in SLI
- Storage: 240GB SanDisk Extreme II and 480GB SanDisk Extreme II
- Chassis: InWin X-Frame Limited Edition
- PSU: Corsair AX1200i digital PSU
- Software: Windows 7 Ultimate x64
- Drivers: GeForce 340.43
When it comes to the VR and control side of things, we're using the Oculus Rift DK2 unit and the Razer Hydra motion controller.
We'd like to thank all of our partners for their support, as this couldn't be possible without NVIDIA, ASUS, Corsair, SanDisk, or InWin. Without them, we wouldn't have the hardware here to test today, so I'd like to thank them all for providing us with the hardware here in my lab.
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